Save Clans, Subspecies, Cultures, Religions
Well, it's self-explanatory, but I'll explain it in general terms. When we create something cool, we may want to use it multiple times, but nowadays, to use it again, we always have to recreate what we made. What I'm suggesting is that it should be possible to save and then export our creations to other worlds or even to other people.
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04 Apr, '25
ShahbazHighlighted comment
The spore idea is awesome! that would be an amazing world law, enable random subspecies or languages from other players to populate your world. -
02 Apr, '25
MandoI think, something more. Maybe could be nice, when you put a race that have that subspecie, culture, etc. Get this randomly when became a civilization, like The Sims does with their Sims, or Spore did.
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03 Apr, '25
ElijahThe best way to do this, I think, would be a way to save and summon individual specific units. That way you can copy in any desired culture, religion, subspecies, clan, etc.
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04 Apr, '25
Ethan Buttazzii dont know about clans cultures and religions, but i do think we should definely be able to save subspecies, especially since gene editing is a thing and thats quite the work to make a good gene matrix, we should also be able to change a creature of a species from one subspecies to another.
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04 Apr, '25
Ethan ButtazziI dont know about clans, cultures and religions, but we should definely be able to save species and to change a member of the main species between subspecies, especailly since the gene matching is a tihng, and its quite hard to make a good gene matrix.